ship Object

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ship Object

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[x] => 10

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[description] => The Epee is a perfect hit-and-run fighter: It is fast and packs a lot of punch with its twin Particle Cannons. It can also be refitted to carry a torpedo instead of its usual missile loadout. A major drawback is its rather weak armor and shielding.

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)

(

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(

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[description] => The Epee is a perfect hit-and-run fighter: It is fast and packs a lot of punch with its twin Particle Cannons. It can also be refitted to carry a torpedo instead of its usual missile loadout. A major drawback is its rather weak armor and shielding.

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ship Object

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ship Object

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[description] => The Epee is a perfect hit-and-run fighter: It is fast and packs a lot of punch with its twin Particle Cannons. It can also be refitted to carry a torpedo instead of its usual missile loadout. A major drawback is its rather weak armor and shielding.

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(

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ship Object

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(

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)

ship Object

(

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(

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)

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[x] => 2

[y] => 15

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[hexpart:protected] =>

[speed] => 4

[name] => Bravo 1

[description] => The Rapier II is one of Confed’s most reliable fighter designs. It features excellent speed and maneuverability, combined with more than adequate armament and defensive qualities. As a well-balanced jack-of-all-trades, the Rapier II is still extremely popular with pilots after years of service.

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)

(

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(

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)

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[hexpart:protected] =>

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[multiturn_data] => missile_counter,-1

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[damage] => 0

[collidable] => 0

)

ship Object

(

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(

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[1] => Mass Driver Cannon,0,2,0

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[4] => Image Recognition Missile,0,4,0

[5] => Friend-or-Foe Missile,0,1,0

[6] => Dumb-Fire Missile,0,2,0

)

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[x] => 20

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[hexpart:protected] =>

[speed] => 3

[name] => Sierra 1

[description] => The Sabre heavy fighter fills the gap between the Rapier II and the Broadsword. Heavy firepower and armor go together with excellent maneuverability for a fighter of its size and class. The Sabre is without doubt one of the finest fighters the Confederation has to offer.

[TR] => 6

[turn_rate] => 3

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[block_LOS] => 0

[damage] => 0

[collidable] => 0

)

(

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[chaffs] => 3

[max_chaffs] =>

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(

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[1] => Mass Driver Cannon,0,2,0

[2] => Turret,2,1,0

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[4] => Image Recognition Missile,0,4,0

[5] => Friend-or-Foe Missile,0,1,0

[6] => Dumb-Fire Missile,0,2,0

)

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[id] => 3125

[x] => 20

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[angle:protected] => 4

[hexpart:protected] =>

[speed] => 3

[name] => Sierra 1

[description] => The Sabre heavy fighter fills the gap between the Rapier II and the Broadsword. Heavy firepower and armor go together with excellent maneuverability for a fighter of its size and class. The Sabre is without doubt one of the finest fighters the Confederation has to offer.

[TR] => 6

[turn_rate] => 3

[max_chaff] => 3

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[used_afterburner] => 0

[tailing] => 0

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[target] => 3123

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[orders_in] => 1

[multiturn_data] => missile_counter,1|missile,IR

[block_LOS] => 0

[damage] => 0

[collidable] => 0

)

ship Object

(

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[max_hp] => 54

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[max_shield] => 20

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[afterburner_speed:ship:private] => 12

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(

[0] => Particle Cannon,0,2,0

[1] => Mass Driver Cannon,0,2,0

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[4] => Image Recognition Missile,0,4,0

[5] => Friend-or-Foe Missile,0,2,0

[6] => Dumb-Fire Missile,0,2,0

)

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[id] => 3126

[x] => 8

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[hexpart:protected] =>

[speed] => 4

[name] => Sierra 2

[description] => The Sabre heavy fighter fills the gap between the Rapier II and the Broadsword. Heavy firepower and armor go together with excellent maneuverability for a fighter of its size and class. The Sabre is without doubt one of the finest fighters the Confederation has to offer.

[TR] => 6

[turn_rate] => 3

[max_chaff] => 3

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[tailing] => 0

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[damage] => 0

[collidable] => 0

)

(

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[points] => 5

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[afterburner_speed:ship:private] => 12

[chaffs] => 3

[max_chaffs] =>

[weapons] => Array

(

[0] => Particle Cannon,0,2,0

[1] => Mass Driver Cannon,0,2,0

[2] => Turret,2,1,0

[3] => Torpedo,0,2,0

[4] => Image Recognition Missile,0,4,0

[5] => Friend-or-Foe Missile,0,2,0

[6] => Dumb-Fire Missile,0,2,0

)

[pilot] => 7

[rolling] => 0

[evasive] => 0

[id] => 3126

[x] => 8

[y] => 17

[angle:protected] => 4

[hexpart:protected] =>

[speed] => 4

[name] => Sierra 2

[description] => The Sabre heavy fighter fills the gap between the Rapier II and the Broadsword. Heavy firepower and armor go together with excellent maneuverability for a fighter of its size and class. The Sabre is without doubt one of the finest fighters the Confederation has to offer.

[TR] => 6

[turn_rate] => 3

[max_chaff] => 3

[race] => 0

[used_afterburner] => 0

[tailing] => 0

[turned] => 1

[rot_death] => -1

[target] => 3118

[pilot_bonus] => 0

[orders_in] => 1

[multiturn_data] => missile,IR|missile_counter,1

[block_LOS] => 0

[damage] => 0

[collidable] => 0

)

missile Object

(

[damage] =>

[hp] => 1

[rot_death] => -1

[target] =>

[id] => Heat-Seeking Missile

[x] => 0

[y] => 0

[angle:protected] => 0

[hexpart:protected] =>

[speed] => 0

[name] => 3127

[description] =>

[TR] => 0

[turn_rate] => 0

)

(

[damage] =>

[hp] => 1

[rot_death] => -1

[target] =>

[id] => Heat-Seeking Missile

[x] => 0

[y] => 0

[angle:protected] => 0

[hexpart:protected] =>

[speed] => 0

[name] => 3127

[description] =>

[TR] => 0

[turn_rate] => 0

)